2D Toolkit Forum
2D Toolkit => Support => Topic started by: Vincent on September 29, 2013, 07:29:39 am
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Here is my code:
axeObj.AddComponent<tk2dSprite>();
tk2dSpriteAnimator axeAnimator = axeObj.AddComponent<tk2dSpriteAnimator>();
axeAnimator.Library = Resources.Load("GameResultAnim/GameResult_Axe_Animation", typeof(tk2dSpriteAnimation)) as tk2dSpriteAnimation;
axeAnimator.Play("Axe");
axeAnimator.AnimationEventTriggered = delegate {
Debug.Log("xxxxxxxxxxxxxxx");
};
While AnimationEventTriggered is not Working , AnimationCompleted worked well. So please help me !
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Do you definitely have an animation event set up on that Axe clip? Does it work if oyu don't use Resources.Load?