2D Toolkit Forum
2D Toolkit => Support => Topic started by: inkoman on December 02, 2013, 04:13:43 am
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For example, I have sprite0 and sprite1, each with custom scripts attached to them. Let's say each script holds strings, string0 and string1 respectively. When I use static sprite batcher and merge sprite0 and sprite1, is it possible at all to access string0 and string1? Thanks!
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No it doesn't. Those objects don't exist when merged.