2D Toolkit Forum
2D Toolkit => Support => Topic started by: bottler0cket on December 11, 2013, 03:40:56 am
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Hello. I'm pretty new to Unity and 2D Toolkit, so I'm not sure if this is a Unity problem or a 2D Toolkit problem, but hopefully I can get some help with this.
I'm following the 2D Toolkit documentation on tile maps, and everything works until I need to drag and drop my tiles into the sprite collection as a sprite sheet.
The Edit button is stretched off screen, and once I set the parameters for tile width and height I can't go back to edit it anymore, and I can't click commit.
Afterwards, I can't set the sprite collection for the tile map, getting an error that the collection has no sprites.
Does anyone know what causes this? Screen shots below:
(http://bottler0cket.webs.com/Unity%20Problem.png) (http://bottler0cket.webs.com/Unity%20Problem%202.png)
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Bizarre. I can't say I've seen this before. Can you zip up your project and email to support at unikronsoftware.com, please?
Also, try this: 2D Toolkit > Preferences > Reset Editor Sizes. This may help.
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Aha! That did it! Very strange incident, but the 2DTK reset editor sizes remedied it.
Thanks for the help :)