2D Toolkit Forum

2D Toolkit => Support => Topic started by: frankierock on December 16, 2013, 10:06:53 pm

Title: Sprite backside culling
Post by: frankierock on December 16, 2013, 10:06:53 pm
Just bought the license and running it for test spin. It seems tk2dsprite is always double-sided. Is it possible to cull (hide) the back side when rotated 90 degrees? I am using perspective camera for that 3D look and feel -  I have a card flipping animation that's done with perspective camera but it's not working properly.

Thanks in advance,
Frank
Title: Re: Sprite backside culling
Post by: habitoti on December 17, 2013, 06:45:34 pm
I needed the same, and as always, got a comprehensive response (http://2dtoolkit.com/forum/index.php/topic,2800.msg14704.html) that did the trick!