2D Toolkit Forum

2D Toolkit => Support => Topic started by: Dajuice on January 06, 2014, 07:41:18 pm

Title: Flip Camera?
Post by: Dajuice on January 06, 2014, 07:41:18 pm
The title says it all: any simple way to make the camera be x or y inverted/scaled in negative? Thanks!
Title: Re: Flip Camera?
Post by: unikronsoftware on January 07, 2014, 11:01:51 am
No there isn't. And while its easy enough to retrofit the tk2dCamera to do this, I wouldn't recommend it - Unity have broken a lot of things with custom projection matrices in 4.3, I can't imagine this working flawlessly out of the box.