2D Toolkit Forum
2D Toolkit => Support => Topic started by: bitbutter on January 09, 2014, 05:01:59 pm
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I'm having a little difficulty with the sprite previews in the sprite collection window. When viewing the sprite sheet i imported, the images display as expected:
(http://i.imgur.com/znBwOOy.png)
But when i view the sprites generated from that sprite sheet I get a very low resolution version (which makes it difficult to set collision boxes accurately):
(http://i.imgur.com/Zh3URQM.png)
Elsewhere (when used in my game) the sprites do display as intended. Does someone know what's going on here and how i can get around it?
(I'm using 2dTk 2.3.3, but i had the same issue with previous versions also).
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i got the same issue , unikron told me to change the project quality settings, where by default the textures are stetted as HALF resolution , change that to FULL resolution, it worked for me
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Fantastic, thanks!
For anyone following along: Edit >Project Settings > Quality. Then under the 'Rendering' group in the inspector choose 'Full Res'.
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BTW i like the pixelated circle better … :D