2D Toolkit Forum

2D Toolkit => Support => Topic started by: beneuji on January 14, 2014, 10:53:55 am

Title: bug : scale reset on move
Post by: beneuji on January 14, 2014, 10:53:55 am
Hello,

I am having a bug, hard to reproduce, it happens pretty rarely.
If I select multiple sprites and move them, they would reset scale.

edit : just to clarify, i am 100% sure i only translate the assets, I do not touch any 2dtk stretching handles.

edit 2 : it happened quite a few times just now as I was applying changes to a prefab containing 2dtk sprites I just translated. once I drop the prefab again in a scene, the 2dtk sprites scale seem to have been reset.

This is really annoying as it breaks work that has been done before...

thanks,
ben