2D Toolkit Forum
2D Toolkit => Support => Topic started by: inkoman on January 20, 2014, 10:50:41 pm
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Hi,
I was wondering what advantages/features the relatively new UI manager has over the "old" way of doing UI (like the tk2dButton class), namely the demo scene "6 - button and 3d sprites". Can I still use the Control Prefabs for the UI manager using the "old" method?
Thanks.
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The UI Manager is far more efficient for multiple elements. It does one raycast for all elements - making it possible to create much more complex UI interactions.
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Thanks, I think I'll go ahead and learn the new UI system then!