2D Toolkit Forum

2D Toolkit => Support => Topic started by: inkoman on January 20, 2014, 10:50:41 pm

Title: New UI Manager vs Old Way
Post by: inkoman on January 20, 2014, 10:50:41 pm
Hi,

I was wondering what advantages/features the relatively new UI manager has over the "old" way of doing UI (like the tk2dButton class), namely the demo scene "6 - button and 3d sprites". Can I still use the Control Prefabs for the UI manager using the "old" method?

Thanks.
Title: Re: New UI Manager vs Old Way
Post by: unikronsoftware on January 20, 2014, 11:30:50 pm
The UI Manager is far more efficient for multiple elements. It does one raycast for all elements - making it possible to create much more complex UI interactions.
Title: Re: New UI Manager vs Old Way
Post by: inkoman on January 20, 2014, 11:44:48 pm
Thanks, I think I'll go ahead and learn the new UI system then!