2D Toolkit Forum
2D Toolkit => Support => Topic started by: jamesdhooks on January 25, 2014, 11:57:30 pm
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I had a large amount of sprites running under one draw call no problem. But now all of the sudden my draw calls are in the thousands, and in the editor when I duplicate a sprite (simple quad), the draw calls increment by 2. Why might this be happening? I'd be happy to provide any more details. Thanks
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Is that because gizmos is turned on in the game window? That can skew the draw call count.