2D Toolkit Forum
2D Toolkit => Support => Topic started by: salva on February 07, 2014, 08:48:06 am
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Hi!
I have a tilemap with multiple tilemap layers, each layer has a z displacement. That's ok.
Now i have sprites that i need to render between layers... how i can do that? The sprites are using sorting layer and order in layer that's works fine. But they are always renderer on top of tilemap, if i can't do that... how i can disable sorting layer functionality in sprites and return to z order solution?
Thanks.
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You can just turn on sorting layers in the tk2d tile map layer panel and assign what you want to each layer there.
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Thanks.
After update to 2.3.3 the option has been shown