2D Toolkit Forum

2D Toolkit => Support => Topic started by: Shadz on March 07, 2014, 07:03:13 pm

Title: Changing color of individual tiles
Post by: Shadz on March 07, 2014, 07:03:13 pm
Hello,

I was wondering if there is a way to change the color of individual tiles in a tile map, similar to changing the color of a sprite? I searched and wasn't able to find any previous questions about this. I am creating a turn-based strategy game and would like to show tiles that a unit can move to by changing its color (similar to Fire Emblem and Advance Wars). I am aware of Color Channels, but wasn't sure if I could create this effect with them.

Any help would be appreciated.
Thanks!
Title: Re: Changing color of individual tiles
Post by: unikronsoftware on March 08, 2014, 01:30:10 pm
Color channels create smoothed colours, which probably isn't what you want. You could simply overlay additive sprites to get the effect you need - I presume its going to constantly change so this will be far far more efficient than changing the tile map colours.
Title: Re: Changing color of individual tiles
Post by: Shadz on March 08, 2014, 07:37:22 pm
Yep, that worked. Thanks for the fast response!