2D Toolkit Forum
2D Toolkit => Support => Topic started by: Shadz on March 07, 2014, 07:03:13 pm
-
Hello,
I was wondering if there is a way to change the color of individual tiles in a tile map, similar to changing the color of a sprite? I searched and wasn't able to find any previous questions about this. I am creating a turn-based strategy game and would like to show tiles that a unit can move to by changing its color (similar to Fire Emblem and Advance Wars). I am aware of Color Channels, but wasn't sure if I could create this effect with them.
Any help would be appreciated.
Thanks!
-
Color channels create smoothed colours, which probably isn't what you want. You could simply overlay additive sprites to get the effect you need - I presume its going to constantly change so this will be far far more efficient than changing the tile map colours.
-
Yep, that worked. Thanks for the fast response!