2D Toolkit Forum
2D Toolkit => Support => Topic started by: blackraian01 on March 26, 2014, 09:16:00 am
-
hi guys
how do work of texture pivot in collection?
I would like to know texture pivot manager system
example)
1. sword man texture size is 280 * 280 and pivot point bottom left
2. apple item texture size is 60 * 60 and pivot point center
sword man attack sprites of texture size is 300 * 300 pivot point center, apple item of center is 300 * 300 of textures sword man of sword pivot for sword man
help me please...
-
If it isn't obvious you can multiselect and change them all in one go. Just don't forget to click the Apply button.