2D Toolkit Forum

2D Toolkit => Support => Topic started by: Veehmot on March 26, 2014, 11:19:40 am

Title: Multiple Textures
Post by: Veehmot on March 26, 2014, 11:19:40 am
Hi,

I have a big spritesheet (2048x2048) which contains a huge texture. I want to be able to place that texture in a different atlas, and not merge it with the others. I would need to end up with 2 atlas:

- Game Atlas
- Animation Atlas

Is this possible?

I tried with Multiple Atlases, but it mixes the sprites from the animation spritesheet with the game sprites, and that's not what I want.

Should I make another collection?

Thanks!
Title: Re: Multiple Textures
Post by: unikronsoftware on March 26, 2014, 12:33:47 pm
Yes you should make another collection.