2D Toolkit Forum

2D Toolkit => Support => Topic started by: pretzel on April 04, 2014, 02:18:50 pm

Title: Diced sprite flickers on iPad
Post by: pretzel on April 04, 2014, 02:18:50 pm
Hi!
I'm using sprites and I diced their textures. While I test on the desktop everything works fine, but when I try to work on the iPad, from time to time there's a flicker in between the objects (the seams of the dice).
Even if I try different configurations of the padding...everything looks the same.

Note: I'm using a perspective camera, and it feels like the most distant objects are the one which flicker more.


Thank you!
Title: Re: Diced sprite flickers on iPad
Post by: unikronsoftware on April 06, 2014, 12:12:08 pm
If its not drawing pixel perfect, then things could go wrong - its obviously far easier to do this with perspective projection than orthographic. Also, do you have mipmaps, antialiasing or compression on?
Title: Re: Diced sprite flickers on iPad
Post by: pretzel on April 09, 2014, 01:07:33 am
None of them.
It seems to be that the combination of far object with a perspective on a mobile, flickers.
The solution I adopted is to stop using dicing on those objects. Not a big deal I hope.
Thanks!!