2D Toolkit Forum

2D Toolkit => Support => Topic started by: kabuto202 on April 17, 2014, 02:16:53 pm

Title: Get Rendered UI Window Bounds?
Post by: kabuto202 on April 17, 2014, 02:16:53 pm
So using the included 2DTookit demo Layout Window prefab, how can I get the rendered bounds of the window assuming I resized the object in the tk2dUILayoutContainer? Calling GetBounds() on the slicedsprite only gets me the bounds of the actual sprite itself, and unfortunately it seems that the tk2dUILayoutContainer class is undocumented.
Title: Re: Get Rendered UI Window Bounds?
Post by: unikronsoftware on April 18, 2014, 05:07:31 am
tk2dUILayout.GetMinBounds and GetMaxBounds will return the world space min and max bounds for the layout.