2D Toolkit Forum

2D Toolkit => Support => Topic started by: monoclesociety on April 22, 2014, 09:35:31 pm

Title: Sprite Quality and Collection Size
Post by: monoclesociety on April 22, 2014, 09:35:31 pm
So it appears that after I add a lot of sprites to a sprite collection (over 100), each at 192x192, the quality goes down further and further the more and more I add. However, if I only add a little (like 10), the quality is perfect and no problems what so ever.

Is there a reason for this? Could this be a bug?
Title: Re: Sprite Quality and Collection Size
Post by: unikronsoftware on April 23, 2014, 11:44:08 am
Is there a maximum size defined anywhere on your sprite collection atlas texture? Take a look and make sure there isn't anything on the texture settings. Do you have multi atlas spanning enabled, and what is the maximum size?