2D Toolkit Forum

2D Toolkit => Support => Topic started by: aikitect on May 08, 2014, 06:59:05 am

Title: Sprites Shrinking by Factor of 100 on Game Start?
Post by: aikitect on May 08, 2014, 06:59:05 am
Hello,

I am working with 2DToolkit, and I have set my tk2dCamera to Pixels per Meter of 100, and set it to orthographic.  I have a sprite in my scene from one tk2dCollection, and when I start the game, the scale automatically shrinks from 1 to 0.01.  On the other hand, if I have a sprite from another tk2dCollection, it does not shrink the scale automatically.  What is going on?  I tried to look in the tk2dCollection settings but my Pixels per Meter for both collections are set to 100.
Title: Re: Sprites Shrinking by Factor of 100 on Game Start?
Post by: unikronsoftware on May 08, 2014, 04:09:25 pm
Where exactly does the scale change? Can you post some screenshots please? Don't think I completely understand the issue here.
Title: Re: Sprites Shrinking by Factor of 100 on Game Start?
Post by: aikitect on May 09, 2014, 05:11:20 pm
I figured it out.  RetinaPro, a plugin I use for NGUI, was broadcasting MakePixelPerfect or something of the sort which messed up the scale.