2D Toolkit Forum
2D Toolkit => Support => Topic started by: mike2d on June 27, 2012, 09:09:13 am
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hi there,
what's the best way to achieve the following :
i'd like to make a pipes set. i've started to draw a small portion of it. my idea is to repeat this portion to create long pipes.
any idea ?
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There isn't a built in tiling sprite, but you can simply spawn multiple sprites at the correct spacing. You can get the spacing by looking at the bounds - tk2dSprite.GetUntrimmedBounds returns this information.
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actually, in the meantime, i discovered your Tile Map tool and that's just what i was looking for :)