2D Toolkit Forum

2D Toolkit => Support => Topic started by: mountS on July 03, 2014, 04:33:38 am

Title: Pullable handle with a rope (clipped sprite\s with joints?)
Post by: mountS on July 03, 2014, 04:33:38 am
Hi, I need some insight about this thing.

I want to create a handle that's basically stuck in place, and you can pull it with your mouse (imagine a motorboat)

I also need to get information of how much pulling was made.

my game currently doesn't use physics if it matters.

please help me, I'm a little bit confused.
Title: Re: Pullable handle with a rope (clipped sprite\s with joints?)
Post by: mountS on July 03, 2014, 08:03:20 am
forot to mention, it should'nt be affected by physics, or it may be... the thing is -

if the motor boat is viewed from top down view, and it can move up down left and right, the handle should adjust.