2D Toolkit Forum
2D Toolkit => Support => Topic started by: mygamingproject on August 13, 2014, 08:08:38 pm
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I have followed these steps http://2dtoolkit.com/docs/latest/tutorial/creating_polygon_colliders.html for creating a polygon collider within the spritecollection but how do you make it isTrigger = true when the collider doesn't appear within the prefab?
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The collider should appear in the prefab, if it doesn't it means it hasn't been updated yet - drag it into the scene and it should create it. Then apply to get it on the prefab...
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Thanks ... dragging on to scene made it appear and then applying change fixed it within my other objects.