2D Toolkit Forum

2D Toolkit => Support => Topic started by: mygamingproject on August 13, 2014, 08:08:38 pm

Title: Polygon collider and isTrigger
Post by: mygamingproject on August 13, 2014, 08:08:38 pm
I have followed these steps http://2dtoolkit.com/docs/latest/tutorial/creating_polygon_colliders.html for creating a polygon collider within the spritecollection but how do you make it isTrigger = true when the collider doesn't appear within the prefab?
Title: Re: Polygon collider and isTrigger
Post by: unikronsoftware on August 13, 2014, 08:44:15 pm
The collider should appear in the prefab, if it doesn't it means it hasn't been updated yet - drag it into the scene and it should create it. Then apply to get it on the prefab...
Title: Re: Polygon collider and isTrigger
Post by: mygamingproject on August 13, 2014, 10:11:16 pm
Thanks ... dragging on to scene made it appear and then applying change fixed it within my other objects.