2D Toolkit Forum
2D Toolkit => Support => Topic started by: thlypsis on August 14, 2014, 11:17:44 pm
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I'm trying to create a background of swirling, bubbling mist or smoke for a top-down game. Could anyone recommend a way to do this? My experiences with 3D particle effects have resulted in major performance issues.
Thanks in advance!
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You should probably look into using a shader for this. Particles will require significant amounts of overdraw.