2D Toolkit Forum

2D Toolkit => Support => Topic started by: marlfox on September 01, 2014, 06:30:37 pm

Title: UI camera and multiple resolutions
Post by: marlfox on September 01, 2014, 06:30:37 pm
Hi there. Is there an easy way to make the UI Camera work with multiple resolutions? I set up a bunch of purely UI scenes using just the UI Camera but when I change the resolution in Unity the sprites don't scale or anything. Do I need to use a tk2dCamera to support multiple resolutions? Thanks.
Title: Re: UI camera and multiple resolutions
Post by: unikronsoftware on September 02, 2014, 10:29:27 am
If you're using a normal camera they should just scale to fit the view. If you use the tk2dCamera, you can configure the overrides to scale to fit.