2D Toolkit Forum
2D Toolkit => Support => Topic started by: reskp on September 04, 2014, 09:46:33 am
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Hi,
I am on a game that will work for all of resolutions, platforms and devices (HD,full HD, mobile,computer, retina, non retina, 4K ...)
My base are tiles of 32x32 for 320x480
I will scale the game for all other resolutions, devices.
- That mean i should draw levels using 32x32 or should i use the bigger one on the editor?
- How does 2D toolkit will use for exemple the 64x64 ...
Thanks
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What do you want it to do when the game is running on 1920x1080? Do you want it to scale up, or display more of your tilemap?
Use the tk2dCamera, if you want it to scale up set the override to fitvertical. Otherwise set it to Pixelperfect.