2D Toolkit Forum
2D Toolkit => Support => Topic started by: dpsinghvij on September 21, 2014, 04:34:43 pm
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Hi
While importing font using Hiero ,I get a border when building for iOS (works fine when building for android).
Can anyone help me with it , here is the screenshot
(http://i62.tinypic.com/29yffqs.jpg)
and when building using android
(http://i58.tinypic.com/1z586kl.png)
Regards
Davinder
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It looks like its lower resolution.
Check the iOS override for that atlas texture, there was a bug in Unity 4.3 where they automatically created an override that made the iOS texture 16 bit, etc. Also check this - http://2dtoolkit.com/forum/index.php/topic,612.0.html
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I have the same problem but it’s not the texture override. My font have been scaled so maybe that’s why?
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If you downsample and dont have enough spacing between chars, yes that is likely to happen.
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So if I need to downsample I need to up the space between the chars. Funny thing is I realised this just after I wrote this post. Thanks :)