2D Toolkit Forum
2D Toolkit => Support => Topic started by: brutang on September 26, 2014, 06:42:47 pm
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Is it possible to have a 3d collider generated on top of the 2d collider using tilesets? I need a 3d collider to handle particle effect collisions to make it look like blood is splashing on the ground, and manually positioning 3d box colliders along varying platform levels is very time consuming. Hopefully I'm just skipping over some stuff?
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Tk2d only supports one or the other, not both at a time. Unity doesn't allow attaching 2d and 3d colliders to the same objects, so it will have to be split up somehow.