2D Toolkit Forum
2D Toolkit => Support => Topic started by: CYS on October 03, 2014, 04:19:49 pm
-
Hello! Currently, i'm trying to reduce the filesize of my apk. To do so, i change all my spritecollections to the atlas format "Png" and the compression mode to "Compressed" in its settings. However, after doing so, the filesize actually increases from 70 to 75mb!
Was that something i was doing wrong? Thanks!
-
Depends how well the pngs are compressed. You can try pngcrush or similar png optimizers on the saved png.bytes files to reduce the sizes further.