2D Toolkit Forum

2D Toolkit => Support => Topic started by: drkucho on October 08, 2014, 12:20:52 am

Title: making sprite collider to be trigger
Post by: drkucho on October 08, 2014, 12:20:52 am
hi again , i have googled this but could not find anything

im using the sprite collection's collider feature, but , i need it to be trigger collider , how can i make tk2d to create these frame colliders in my game object but with the isTrigger value true?
Title: Re: making sprite collider to be trigger
Post by: unikronsoftware on October 08, 2014, 10:13:08 pm
Create a sprite, then set isTrigger to true on it. It should retain it when the sprite changes.