2D Toolkit Forum

2D Toolkit => Support => Topic started by: akumagouki on November 22, 2014, 10:34:17 pm

Title: TileMap Errors
Post by: akumagouki on November 22, 2014, 10:34:17 pm
Hi I have been using 2d toolkit for a while and it works great
However, sometimes when I change something with the Tilemap, I loose all the info about the TileMap even if the renderMap is good

Sometimes even the renderMap changes completly and the Tilemap loose all the info nad when I modified it it creates another renderMap besides that one

Before
(http://i61.tinypic.com/2dtx0ts.jpg)

After
(http://i60.tinypic.com/34dt0mb.jpg)

This is really annoying in the development process, because I have to start over again everytime
Do you recommend to unlink the render?

Best


Title: Re: TileMap Errors
Post by: unikronsoftware on November 23, 2014, 09:22:58 pm
What happens if you delete the render data, and commit again? In almost every case it should just create a new one.
What version of 2D Toolkit and Unity are you using, and do you see any errors in the console?
Title: Re: TileMap Errors
Post by: akumagouki on November 26, 2014, 12:50:26 pm
I'm using unity 4.3 and 2d toolkit 2.4 Is weird because sometimes it seems like the render file detach form the tilemap
Title: Re: TileMap Errors
Post by: unikronsoftware on November 28, 2014, 12:35:30 pm
Bizarre, it detaches itself even after you delete and create it again? Can you send me a repro case for this please.
Title: Re: TileMap Errors
Post by: akumagouki on December 03, 2014, 08:10:33 am
Do you mean create another project and reproduce the project?
Ok, I will do it asap
Title: Re: TileMap Errors
Post by: unikronsoftware on December 03, 2014, 09:50:03 am
Whatever it takes - even if you can duplicate the current proejct and delete everything that isn't required thats fine too.