2D Toolkit Forum
2D Toolkit => Support => Topic started by: luniac on November 23, 2014, 07:07:19 pm
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So from my understanding if I have a sprite collection with a bunch of sprites using the same atlas material and I use only those sprites in a game, my draw call count should be 1.
What if I use 2 atlases with their own separate textures for whatever reason but both atlases use the same material. Will I still get 1 draw call in the game or does it count as 2 draw calls since both atlases have to be loaded into memory or something?
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The material is tied to the texture. You cant have 2 sprite collections with separate textures and the same material, it simply isn't possible. It will have to be done with 2 materials.