2D Toolkit Forum

2D Toolkit => Support => Topic started by: fantasy_lee@hotmail.com on December 30, 2014, 01:08:12 pm

Title: how to crate tk2dSlicedSprite in code?
Post by: fantasy_lee@hotmail.com on December 30, 2014, 01:08:12 pm
any1 know how to crate tk2dSlicedSprite in code?
Title: Re: how to crate tk2dSlicedSprite in code?
Post by: unikronsoftware on January 03, 2015, 01:43:38 pm
Code: [Select]
tk2dSlicedSprite sprite = go.AddComponent<tk2dSlicedSprite>();
sprite.SetSprite(sprColl, sprColl.FirstValidDefinitionIndex);
sprite.Build();

Once you add it as a component you need to set a valid sprite collection / id and call build.