2D Toolkit Forum
2D Toolkit => Support => Topic started by: gonzalez.martin90 on January 06, 2015, 06:23:34 pm
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Hi!
I have an issue that i cannot resolve.
I have my atlas texture as png (Atlas format Texture Settings) and it generated a .png file (i think its binary).
How can i check the Read and Write property? Or should i return to Unity texture?
Thanks!
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You cant change texture properties with png files, you'll need to use unity textures for that.