2D Toolkit Forum

2D Toolkit => Support => Topic started by: TwistedSage on January 08, 2015, 08:42:02 pm

Title: Get width of screen/camera
Post by: TwistedSage on January 08, 2015, 08:42:02 pm
I’m using tk2dCamera.Instance.ScreenExtents.width to try to know when I placed objects off screen.
But it’s not quite working as expected. Do I need to use something else or are there any gotchas?

Thanks in advance

Odin
Title: Re: Get width of screen/camera
Post by: unikronsoftware on January 09, 2015, 06:01:41 pm
.width is the width in world space, but the origin may be different. You should use xMin, xMax, etc. to get the right positions. If you're stuck with how it works, check the tk2dCameraAnchors, they anchor things to the extents of the screen.