2D Toolkit Forum
2D Toolkit => Support => Topic started by: JonRemedios on February 11, 2015, 03:32:13 pm
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Hey there,
I was wondering if 2D Toolkit allowed for textures to be repeated instead of stretched when the associated game object has been scaled, and if so how does one go about accomplishing that?
Thanks so much!
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You can use a tiled sprite, it'll tile the texture, but you'll need to use the dimensions field instead of scaling it.
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Thanks so much! That's exactly what I needed.