2D Toolkit Forum
2D Toolkit => Support => Topic started by: Magris on March 19, 2015, 03:31:30 pm
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I used sprite box custom collider(Weapon)
so i changed sprite then collider change together(i set each weapon sprite different box custom collider)
but sometimes not changed collider
when this time occured, i re commit weapon sprite collection and it works again.
but i dont want to do this every time.
so how can i fix it? or need update??
or can i access box custom collider value???
i use unity5 and latest version tk2d
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Hi there,
This should work fine. Please post a repro and I'll investigate it.
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Sometimes in editor scene tk2dsprite invisible( Rebuild All Sprites click and visible again but)
when that time
i think tk2d index broken(something wrong in tk2d collection)
so not update box custom collider(as i said)
and i rebuild index then it works again
i dont want to do this every time
how can i fix it?
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The index should not be broken. I think you'll need to work out why thats happening - eg. is stuff not getting checked into version control correctly, etc...
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this happen when edit animator or animation
when edit animation(not tk2d animation) sometimes tk2dsprite invisible(i said)
and occured what i said
this problem solved when i click tk2d 'Rebuild Index' menu
but this problem occured again & again
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Can you try to create a minimal repro case for this? I have not seen this happen at all.