2D Toolkit Forum
2D Toolkit => Support => Topic started by: Jefemcownage on July 24, 2012, 01:03:26 am
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I have a simple question. How do I create a tile that just fills the screen with the same tile? I'm having no luck with the http://unikronsoftware.com/2dtoolkit/doc/tilemap/Tutorial.html
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If you find the tilemap unnecessarily complex, just create a static sprite batcher, dump a bunch of sprites in there, use ctrl vertex drag to position them perfectly as a tile, and Commit the sprite bather. All the sprites will get collapsed to one object and it'll effectively just be at tile you can use as a background, etc.