2D Toolkit Forum
2D Toolkit => Support => Topic started by: subzaku on March 27, 2015, 06:04:55 am
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Hi, i'm trying to use unity lighting on tk2d sprite
i used litblendvertexcolor shader and it works but there is one problem, the light is pretty bright around the edge and a bit dim in the middle
i used point light by unity
did anyone had the same problem? thanks
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I can't tell what its meant to look like - you could use the unity lit sprite shader, that should work fine here too - the tk2d one is vertex lit, the unity one should probably work with pixel lights - the result should look nicer at the expense of performance.