2D Toolkit Forum

2D Toolkit => Support => Topic started by: yanivp on April 28, 2015, 12:13:41 pm

Title: Rescaling specific textures to the atlas
Post by: yanivp on April 28, 2015, 12:13:41 pm
Hi,
We're optimizing our atlases by lowering the resolution of some textures (things that look alright half or quarter scaled down). I noticed that there's a way to rescale the entire atlas, but I couldn't find a way to scale specific textures. There's a scale option in the atlas editor but it looks like it's not affecting the actual texture in the atlas just the logical representation afterwards inside the game. We want to avoid scaling the original textures in case we later on decide to re-optimize differently.

I wonder if I'm missing something, if not then I think this feature can be very beneficial to optimization.

Thanks!
Title: Re: Rescaling specific textures to the atlas
Post by: unikronsoftware on April 28, 2015, 03:05:15 pm
You can't rescale individual textures and we don't intend on adding that as a feature anytime soon - we don't have time / resources to add a proper scaling function in there (basic filtering looks really poor vs photoshop).