2D Toolkit Forum
2D Toolkit => Support => Topic started by: mukarillo on May 24, 2015, 05:46:12 pm
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Hi there,
I've got a sprite that is made in pixel art, but when i create a tk2dSprite, it's kinda blurry. There's a way to get the real image in-game?
Here's a example:
(http://s11.postimg.org/lity8ptwj/real.png)
Thanks!
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Set the tetxure to point sampled in sprite collection settings.
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Thanks bro, it worked.
But now, in some frames of the animation, i can see lines (i guess its from the other sprites in atlas)
Here's what im talking about:
(http://s8.postimg.org/m8g4z812t/hue.png)
Thanks :)
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Add some padding in sprite collection settings.
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THANKS!! ;D ;D