2D Toolkit Forum

2D Toolkit => Support => Topic started by: mukarillo on May 24, 2015, 05:46:12 pm

Title: Pixelated sprite blurred
Post by: mukarillo on May 24, 2015, 05:46:12 pm
Hi there,

I've got a sprite that is made in pixel art, but when i create a tk2dSprite, it's kinda blurry. There's a way to get the real image in-game?

Here's a example:
(http://s11.postimg.org/lity8ptwj/real.png)

Thanks!
Title: Re: Pixelated sprite blurred
Post by: unikronsoftware on May 24, 2015, 09:38:31 pm
Set the tetxure to point sampled in sprite collection settings.
Title: Re: Pixelated sprite blurred
Post by: mukarillo on May 24, 2015, 11:08:06 pm
Thanks bro, it worked.
But now, in some frames of the animation, i can see lines (i guess its from the other sprites in atlas)

Here's what im talking about:
(http://s8.postimg.org/m8g4z812t/hue.png)

Thanks :)
Title: Re: Pixelated sprite blurred
Post by: unikronsoftware on May 24, 2015, 11:44:01 pm
Add some padding in sprite collection settings.
Title: Re: Pixelated sprite blurred
Post by: mukarillo on May 24, 2015, 11:51:17 pm
THANKS!! ;D ;D