2D Toolkit Forum
2D Toolkit => Support => Topic started by: Avascar on August 01, 2015, 12:59:45 am
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I've created a spot light in the level, but the sprites that have shaders of tk2d/Lit (tried using all the varients) aren't being lit by the spot light. I've created a 3d cube in the level, and that's getting lit. What's the deal?
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Do you generate normals enabled in the sprite collection settings?
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Seems to be working now, thanks!