2D Toolkit Forum

2D Toolkit => Support => Topic started by: oug on October 05, 2015, 11:06:44 am

Title: Tk2dCamera Picture in Picture effect?
Post by: oug on October 05, 2015, 11:06:44 am
I was wondering if it would be possible to create a so called picture-in-picture effect with the tk2dCamera?
I want to run a 'default' camera over my scene and I want to have a smaller TV-like square that follows a specific target within the scene.

It seems that I'm missing something? This can't be that hard right?

This effect:
(http://images.hardwarecanucks.com/image/akg/Monitor/FX2490HD/pip_alt.jpg)

I'm already using two tk2dCamera's in my scene (one for the HUD and one for the scene) because I need to zoom in and out with the scene camera, without the HUD being affected, which works like a charm. But I can't seem to set the third camera to a single square (it renders the whole sceen by default).
Title: Re: Tk2dCamera Picture in Picture effect?
Post by: unikronsoftware on October 05, 2015, 11:18:29 am
You can use the normalized viewport to clip output region.
Title: Re: Tk2dCamera Picture in Picture effect?
Post by: oug on October 05, 2015, 11:42:34 am
You can use the normalized viewport to clip output region.
Ah! Keeping the native and preview resolution in the same aspect (or the same) is the trick. I was trying to fix the square shape of the camera by tweaking these variables!

Thanks!