2D Toolkit Forum

2D Toolkit => Support => Topic started by: Serge on November 06, 2015, 08:54:12 pm

Title: Likning to sprites in ScriptableObjects
Post by: Serge on November 06, 2015, 08:54:12 pm
Hey,
i have some data stored in ScriptableObjects and want to store Sprites from a sprite collection in there, so i can later display this data object by switching the displayed image of an Sprite Instance. How can i do that?
Title: Re: Likning to sprites in ScriptableObjects
Post by: unikronsoftware on November 14, 2015, 10:08:51 pm
Create a serializefield that is tk2dSpriteCollectionData, then drag and drop into your scriptable object. You can then use this using SetSprite(data, spriteId) or SetSprite(data, name) on the sprite.