2D Toolkit Forum
2D Toolkit => Support => Topic started by: stickerb on December 18, 2015, 08:01:14 pm
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Hi, in the game I'm currently working on, there's a strong need on placing collectibles without a grid. I have been placing prefabs on a grid (tilemap) and then moving them around by hand, but every time I need to update my sprite collections or edit the tilemap, all those manually placed prefabs revert to it's position along the tilemap.
Is there a way I can freely place prefabs using the tilemap tool? it would really speed up my work. Even a way where I can place tiles by half a space instead of one would help.
Thanks in advance and happy holidays!
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Hi,
I think I'm missing something - if you're not placing the tiles aligned to the grid, why not just drag them into the scene as prefabs? If you want to place things on a grid but a different granularity to the main tilemap, you can do it by setting up the grid size to be smaller on it.
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Hi, thanks for replying! I first thought on placing them as prefabs, but I have over 100 of these items on the scene (with many other scenes having them as well) so I really need to use the tilemap tool to place them. Now that you mention the grid size, I never thought on changing it because I'm only using one tilemap and doing that would make my other tiles to be placed incorrectly. But if I use another tilemap on top of my main tilemap then I would be able to place them on a custom grid without any trouble.
Thanks for your help!