2D Toolkit Forum
2D Toolkit => Support => Topic started by: mfcas on March 16, 2016, 02:20:06 am
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I've got a lot of sprites in my sprite collection (I looked up the sprite def count and it's 2164), now I'm having an issue that when I try to commit any changes, I need to wait a long time (around 5 minutes).
Any tips on how to optimize this?
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Sadly there isn't much you can do to speed it up, the time it takes to build the collection is directly proportional to the amount of sprites and texture sizes. You could split it up into multiple collections if it makes sense for you.