2D Toolkit Forum

2D Toolkit => Support => Topic started by: birdkingz on April 01, 2016, 12:30:07 pm

Title: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
Post by: birdkingz on April 01, 2016, 12:30:07 pm
Black sprites just happen on some of the sprite and text mesh.
What's wrong with it ?!
I didn't call any special codes on 2dtoolkit.

It doesn't happen in Unity Editor, but it happens on Android devices.
(Haven't tested on iOS devices yet)
Title: Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
Post by: unikronsoftware on April 05, 2016, 12:35:55 am
Can you post a repro in the private support forum please, I'll investigate.
Title: Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
Post by: birdkingz on April 06, 2016, 02:59:35 am
After I recommit the sprite collection then it solves the issue.
I believe it must be caused by the shader/material. Maybe u can take a look at the new changes in 5.3.4
Title: Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
Post by: unikronsoftware on April 14, 2016, 09:34:50 am
I'm investigating this.
Title: Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
Post by: RAC7Jesse on April 21, 2016, 12:20:58 am
Just popping in to say i'm seeing this on 5.3.3 as well. Re-committing the sheet also fixes it.
Title: Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
Post by: unikronsoftware on May 05, 2016, 09:51:14 pm
Hi there, not able to repro this using the tk2d demo scenes. Are you guys using any features in common to try and track this down?