2D Toolkit Forum

2D Toolkit => Support => Topic started by: imann on September 22, 2016, 06:07:58 pm

Title: Sprites Clipping Behind Camera on iOS
Post by: imann on September 22, 2016, 06:07:58 pm
I've been encountering issues of sprites clipping behind on the camera on iOS. I'm unable to reproduce this issue on Android or in the Unity Editor. This bug was created simply by tweaking the transform.position.z variable of GameObjects with tk2dSprite behaviours attached. I'm curious whether this is a known issue and/or whether anyone can propose any potential solutions?
Title: Re: Sprites Clipping Behind Camera on iOS
Post by: unikronsoftware on October 02, 2016, 02:54:56 pm
Hi,

Not a known issue. If you can reproduce please post a repro case in the private support forum.