2D Toolkit Forum
2D Toolkit => Support => Topic started by: JackMariani on April 04, 2017, 04:44:44 pm
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I've just updated unity version to 5.6 and I keep receiving the following message from the console.
"Mesh doesn't have normals. Please create some for GI."
I'm using a tile map and if I delete it from the scene the message stops.
Still this message keeps repeating indefinitely without any stop so I can't use the console properly.
I would ask you to give it a look.
Thank you very much!
PS: it is probably unrelated but my tilemap keeps creating empty gameobject called "Prefabs" when I load the scene.
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Hi there,
Trying to figure out why this is, I cant reproduce it - are you using dynamic lighting or a lit shader on the tilemap? If so, make sure generate normals is ticked in the sprite collection and rebuild (edit & commit), that will generate the normals its complaining about.
If you're not using lighting, the other thing you could do is disable lighting in the unity lighting window.
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Thanks! Disabling global illumination worked just fine.