2D Toolkit Forum

2D Toolkit => Support => Topic started by: Tongie on September 21, 2012, 04:29:03 am

Title: Can 2d Toolkit define circle polygon collider automatically?
Post by: Tongie on September 21, 2012, 04:29:03 am
Can 2d Toolkit define circle polygon automatically? or I have to drag the point on my own for each of my ball sprite?
Title: Re: Can 2d Toolkit define circle polygon collider automatically?
Post by: unikronsoftware on September 21, 2012, 08:22:31 am
You have to drag it in for now. Just do it on one, and create a prefab, that way you wont have to do it on every single one.