2D Toolkit Forum
2D Toolkit => Support => Topic started by: inkoman on November 08, 2012, 01:31:40 am
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Hi,
Whenever I use the Tile Map or Sprites and put textures together (like grass tiling for example), I can see a noticeably black line in between the planes. Any ideas why this might be? I attached a screenshot of 4 grass tiles put together at their intersection.
Thanks!
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Done this yet?
http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,294.0.html
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I love you. Thank you!
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What's the difference between Default, Black Zero Alpha, and Extend?
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Pad Method
Black Zero Alpha (Default) - Fills out the padded areas with fully transparent black pixels. Use for normal sprites.
Extend - Fills out the padded areas by expanding the border pixels. Ideal for tiled sprites.
This and more here :)
http://unikronsoftware.com/2dtoolkit/doc/reference/sprite_collection.html