2D Toolkit Forum
2D Toolkit => Support => Topic started by: MrMacguffin on November 15, 2012, 12:35:06 pm
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I'm curious if I'm approaching this in a good way - thanks for any help you folks can provide.
I've got a simple game where a bus moves around and picks up passengers on the screen. I'm using z-layers to sort the sprites for drawing, but that precludes getting the collisions to trigger. If anyone has thoughts on how to handle this, I'd appreciate it.
Thanks!
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Increase the collider depth in the sprite collection editor so they collide.
http://unikronsoftware.com/2dtoolkit/doc/reference/sprite_collection.html
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Duh. Thank you!