2D Toolkit Forum
2D Toolkit => Releases => Topic started by: unikronsoftware on March 27, 2013, 07:57:02 pm
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As with all upgrades, exercise caution when upgrading. Make sure you have a back up!
This is the last in the 1.x family.
The next update will be 2.0.
HOTFIX FOR MULTI-ATLAS BUILD PROBLEM IN UNITY 4.1
Features:
- Full undo/redo support & multi-edit support in all scene instances
- Runtime TexturePacker import
o tk2dSpriteCollectionData.CreateFromTexturePacker, non-XML/JSON simple format, can be written so it doesn't allocate any memory
o TexturePacker 2D Toolkit exporter is in "tk2d/Goodies/TexturePacker"
o Sliced/clipped/tiled sprites now supported
- Clipped sprite - a hard clipped sprite implementation, now part of the distribution (based of Clipped Sprite Sample)
- Tiled sprite - tiles the same sprite multiple times to fill given dimensions
- Use color32 instead of color, should require a lot less memory
- Sliced sprite "Draw Border Only" mode, just draws the sliced border only omitting the filled middle.
- Sliced / Clipped / Tiled sprite have a "Create box collider" option which creates a tight fitting box collider, regardless of sprite collection setting.
- Demo scene #13, runtime sprite collection & texture packer import
- tk2dRuntime.SpriteCollectionSize is now tk2dSpriteCollectionSize. The old class is still there for reference, and still works, but namespaces don't work properly when in the Plugins folder.
Bugfixes and improvements:
- tk2dCamera doesn't update matrix unless it has changed.
- Added a (disabled by default) hack for Unity 4.x building with platform specific sprite collections.
- Upgraded meta files for the whole project. Upgrading should (hopefully) crash a lot less often, as Unity isn't trying to upgrade while importing. Also, you can now deselect folders in the Import Package dialog box.
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Note there aren't any changes in this build apart from the fix for the multi-atlas build in Unity 4.1
If you don't use the feature, it probably isn't worth updating.
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Good!thanks for sharning!.
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Are you uploading this to the Asset Store? We are using that feature and we want to upgrade. It would be nice to have this update on the server.
Thanks!
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Good point. I think I got as far as creating the submission, but I must've forgot to submit it!
I'll do that now.
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Hey! Did Unity approve your revision? They haven't uploaded it to the Asset Store yet.
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So sorry - I forgot to submit it :( I just did it now though. Hopefully there won't be any snags and it gets approved soon.
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The update has been approved now :)
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Nice! Got it :)
Thank you, and sorry for all the whining ::)
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Nice! Got it :)
Thank you, and sorry for all the whining ::)
No, thank you for reminding me
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When do you think that 2.0 will be released?
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I'll be releasing a beta soon. Don't hold me to it, but I'm aiming for the end of next week for the first beta.
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Any news about 2.0?
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I'm going through some must-fix things before releasing.
Apologies for taking longer than expected.
I'm not adding anything further to the todo, though. Just fixing the last remaining issues.
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Why there are two packages? Shouldn't the source just be included in the normal package?
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The source only package only has source, with no demos.
Btw, you can also update on the Asset Store.